Substance Painter Texturing for Beginners

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Do you want to learn how to use Substance 3D Painter to create any texture?

Then I’d like to welcome you to the Texturing in Substance Painter for Beginners course.

What Are the Benefits of Learning from Me?

I’ve been working as a 3D artist for animation and visual effects for the last 8 years. I’ve worked on a number of short cartoons as well as a few longer animated films.

What do I expect to learn?

  • UI and navigation in Substance 3D Painter 3
  • Texturing that is realistic
  • Texturing is done by hand.
  • How to Make Custom Masks and Materials
  • Substance 3D Painter allows you to work with SD materials.
  • Texturing using natural materials
  • Texture sets may be exported for any render engine.

Projects for the course

We’ll begin by familiarizing ourselves with the Substance 3D Painter user interface and navigation.

In Chapter Two, we create a realistic texture for an ancient telephone.

The hand-painted texturing was not overlooked! In Chapter Three, we’ll use hand-painting methods to create a texture for a sci-fi item.

In Substance 3D Painter, we learn how to utilize outside material in chapter four. Materials from Substance 3D Designer, for example.

Finally, we’ll add an organic element to the mix. We’ll create a texture for an organic element in Chapter 5 and learn how to apply subsurface scattering in Substance 3D Painter.

Who doesn’t make the perfect student?

This course is intended for those who are new to Substance 3D Painter.

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